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On Fri, Mar 21, 2014 at 3:53 PM, Coroutines <> wrote:
1) luasocket has that timer but is quite a dependency :(

I think LuaSocket only has sleep()? No timer event or such. That would be difficult to do in Lua because of no threading; you'd have to have an event loop.

I've been working on some modules that do these things. Maybe I'll be able to actually publish them eventually... :p

Sent from my Game Boy.