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Peter Sommerfeld a écrit :
 Of course I know it can be done, as I said GTK+ uses it to draw
its widgets. But I think a toolkit with "real" windows, as in Win32 or
X11 windows, would be a better option. The interface would be more
familiar to the user, and no one will be able to say it was done in
Lua or in C.

The question is wether that ist still valid. There are more and more
applications without Std-GUIs, MediaPlayer, Games etc. and
people get used to it. And portability becames more and more
an issue too. How many people use GIMP for windows for instance ?

I use it...

That's the old debate, eg. in AWT vs. Swing vs. SWT... Or Qt/wxWidgets vs. most of the other frameworks.

Another problem with self-made GUIs is that it is hard to be at the level of the original widgets. One expect all usual keyboard shortcuts to work, interface to react in a familiar way. Even beyond, I want my application to be scriptable, eg. with macro recorders or languages like AutoIt or AutoHotkey, which rely on the standard Windows API, so expect a text widget to react to Windows messages to get the size of its content, etc. Not only for scripting: text readers for disabled persons also rely on such interface.

And BTW, I wonder why one should reinvent the wheel and make yet another GUI framework based on yet another graphical interface...

Philippe Lhoste
--  (near) Paris -- France
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