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- Subject: Re: Adopting lua for game scripting
- From: Jeremy Ong <jeremycong@...>
- Date: Mon, 24 Mar 2014 12:35:24 -0700
Yea haha raid away. Let me know if you find anything useful. :D
On Mon, Mar 24, 2014 at 12:15 PM, Camilo Bravo Valdés
> On 3/24/14, Jeremy Ong <firstname.lastname@example.org> wrote:
>> It's even better now.
>> sel::tie(difference, greeting) = state["subtract_and_hello"](1, 3)
>> Assuming state is an instance of sel::State.
> OK, I need to take a look at the source code right away and steal --
> ahem, borrow -- some ideas ;)
> -- Camilo