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- Subject: Re: Killa: a scripting language based in Lua 5.2 with a JavaScript like syntax
- From: Miles Bader <miles@...>
- Date: Thu, 3 May 2012 12:01:58 +0900
2012/5/3 [ex] <exeqtor@gmail.com>:
> Yes, of course Killa is my personal project right now and it's not
> ready for game production,
> if we plan to make games with Killa we'll probably start from zero.
> There are no Lua libraries I think we would not live without or
> translate and I want to add classes in the future.
Er, sure, if you never intend to do much with it, and don't expect
anybody else to adopt it, then no worries... :]
> To ease the pain of translating existing Lua code I added warnings to
> potentially dangerous functions like table.insert(t, index), etc.
That isn't likely to help much...
-miles
--
Cat is power. Cat is peace.