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OK, I think it does seem to depend on the actual script. Here's what I
did, maybe it helps in finding the problem:

R:\coding\Lua\wxtest>type wxtest.lua
require "wx"

frame = wx.wxFrame(wx.NULL, wx.wxID_ANY, "wxLua Minimal Demo",
                   wx.wxDefaultPosition, wx.wxSize(450, 450),
                   wx.wxDEFAULT_FRAME_STYLE)

frame:Show(true)

wx.wxGetApp():MainLoop()

R:\coding\Lua\wxtest>..\5.1\lua wxtest.lua
(crashes)

R:\coding\Lua\wxtest>..\5.1\wlua wxtest.lua
(works)

Stefan

On Thu, Aug 4, 2011 at 4:06 PM, Ryan Pusztai <rpusztai@gmail.com> wrote:
> On Thu, Aug 4, 2011 at 9:50 AM, Stefan Reich
> <stefan.reich.maker.of.eye@googlemail.com> wrote:
>>
>> John: thanks for answering.
>>
>> I should clarify what version of Lua I'm using.
>>
>> I'm running Vista, and I actually did not build anything Lua-related
>> myself. I just downloaded Lua_V5.1.4-45.exe from
>> http://code.google.com/p/luaforwindows/.
>>
>> This comes with binaries (lua.exe and wlua.exe) and also registers the
>> extensions .lua (to lua.exe) and .wlua (to wlua.exe).
>
> wlua.exe is for Windows only and it makes it so that the console is not
> displayed when running a Lua script. Windows is funny how it ALWAYS displays
> a console unless you have an entry point to the app called WinMain() (and a
> linker settings change). This is just a convenience application.
>
>>
>> It also comes with wx, but with that problem I mentioned.
>>
>> Is Lua for Windows maintained by someone else and I should inquire
>> over there? I don't know about that... I'm new to Lua :)
>
> I am a LfW maintainer and do not see any of these issues you are describing.
> In fact, I use it on at least 30+ Windows 7 and XP boxes. I can not
> reproduce this. Sorry.
> --
> Regards,
> Ryan
>
>