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> LuaJIT will probably never support loading of plain Lua bytecode
> (of any version).
> LuaJIT may support loading of its own bytecode format, whenever
> all of these points are fulfilled:

Just a comment from far outside, would it possible for Mike, Roberto
and Luiz to get together on a virtual round table, and work out a
common bytecode format that works as well towards JIT as well as
toward classic VM?