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- Subject: Re: Proposal: allow @, $, !, and ? in Lua identifiers
- From: Coroutines <coroutines@...>
- Date: Fri, 25 Apr 2014 07:06:30 -0700
On Fri, Apr 25, 2014 at 6:33 AM, Thomas Jericke <tjericke@indel.ch> wrote:
Also in UnrealScript it was used for float comparison with epsilon (almost
> equal). ~= just doesn't look like "not equal" to me.
That seems very intuitive to me -- coming from Perl where you use it
to match regular expressions almost like "does this text sorta
match?". Another TIL :o
- References:
- Proposal: allow @, $, !, and ? in Lua identifiers, Coroutines
- Re: Proposal: allow @, $, !, and ? in Lua identifiers, Tony Papadimitriou
- Re: Proposal: allow @, $, !, and ? in Lua identifiers, Coroutines
- Re: Proposal: allow @, $, !, and ? in Lua identifiers, steve donovan
- Re: Proposal: allow @, $, !, and ? in Lua identifiers, Thomas Jericke
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