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Well it's good to see that no one has nitpicked that this thread has gone off topic yet. But, that's usually a sign that there isn't a valid answer anyone cares to mention.
I don't know much about Lua's byte code, but I'd say it's possible to take a compiled Lua script and "disassemble" it using mnemonics in place of byte code. I don't know why you'd do that other than curiosity, I suppose.