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- Subject: Re: Lua 5.2.2 RC4 MSVC 2010 warnings
- From: Miles Bader <miles@...>
- Date: Mon, 25 Mar 2013 17:41:24 +0900
Alexey Baskakov <alexey_baskakov@hotmail.com> writes:
> In essence, using LUA_NUMBER as float isn't LuaCSP specific. LuaCSP is
> (almost) independent to that.
>
> Float LUA_NUMBERS are used in game development mostly. That's it.
How does the bit32 library cope with that?
-miles
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We live, as we dream -- alone....