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It isn't used at all :)
Leave all the bits at C/C++ layers.


Alexey.


----------------------------------------
> From: miles@gnu.org
> To: alexey_baskakov@hotmail.com
> CC: lua-l@lists.lua.org
> Subject: Re: Lua 5.2.2 RC4 MSVC 2010 warnings
> Date: Mon, 25 Mar 2013 17:41:24 +0900
>
> Alexey Baskakov <alexey_baskakov@hotmail.com> writes:
> > In essence, using LUA_NUMBER as float isn't LuaCSP specific. LuaCSP is
> > (almost) independent to that.
> >
> > Float LUA_NUMBERS are used in game development mostly. That's it.
>
> How does the bit32 library cope with that?
>
> -miles
>
> --
> We live, as we dream -- alone....