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> Debatable, the team seems to dismiss the idea of open development as
> they do not see it having _any_ benefits where as I, maybe wrongly,
> feel this would be one small step to fixing them problem.

If you are talking about the Q&A section, I am afraid you are twisting
my words. The question was about keeping the Lua code base in a public
repository, not about Lua being open developed.


> Your message sounds a lot like "Lua does not have a problem" which is
> what I said in the previous mail. Instead of the majority of people
> who know about the Language treating it as a toy, some would like to
> work with the language on a paid basis which is currently only
> possible for a select few. I do not foresee the prospects improving
> much without something actively being done about it and seeing the
> team really don't seem to care much about the situation[1] maybe it is
> for the community to step up.

Again I think you are twisting my words. The question was whether I
had anything to say on *how* to make Lua more popular. Most proposals
I see about making Lua more popular involve changing the language, and
then I fully agree with Hans that we are not in a popularity context:
we do not develop the language aiming for increasing its popularity.

About other means to improve its popularity, I agree with your call
that it is up to the community, much more than to us, to work on that
(talking about the language, replying to forums, voting things up, and,
specially, building success cases and talking about them).

-- Roberto