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- Subject: Re: Lua binding compare-and-contrast
- From: Michal Kottman <k0mpjut0r@...>
- Date: Fri, 17 Dec 2010 23:08:12 +0100
On Fri, 2010-12-17 at 13:10 -0700, Tim Mensch wrote:
> The point wouldn't be to prevent me from installing Ruby and gems (I
> have them installed already, as it turns out -- I do LIKE Ruby), but to
> prevent it from being a dependency in my cross-platform game library.
Well, technically you need Ruby only when you generate the bindings, not
when you are going to use it - you can distribute the generated source.
You just have to remember to run the generator every time you change the
API before commiting/releasing :)
- References:
- Lua binding compare-and-contrast, Tim Mensch
- Re: Lua binding compare-and-contrast, Gaspard Bucher
- Re: Lua binding compare-and-contrast, Tim Mensch
- Re: Lua binding compare-and-contrast, Gaspard Bucher
- Re: Lua binding compare-and-contrast, Philippe Lhoste
- Re: Lua binding compare-and-contrast, Michal Kottman
- Re: Lua binding compare-and-contrast, Gaspard Bucher
- Re: Lua binding compare-and-contrast, Michal Kottman
- Re: Lua binding compare-and-contrast, Gaspard Bucher
- Re: Lua binding compare-and-contrast, Tim Mensch
- Re: Lua binding compare-and-contrast, Gaspard Bucher
- Re: Lua binding compare-and-contrast, Tim Mensch