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- Subject: Re: Lua binding compare-and-contrast
- From: Gaspard Bucher <gaspard@...>
- Date: Thu, 16 Dec 2010 16:22:02 +0100
Hi Tim,
I'm sorry for the "weak" documentation. I'll improve this as soon as I
have some more time (and I feel it's mature). In the meantime, here is
a usage example
https://github.com/rubyk/rubyk/blob/master/modules/bind.rb
The steps involved are:
1. generate xml documentation with Doxygen
2. create a Ruby script and require 'dub' (installed with 'sudo gem
install dub').
require 'rubygems'
require 'dub'
require 'dub/lua'
3. parse namespace
namespace = Dub.parse(path_to_namespace.xml)
4. bind to a generator
Dub::Lua.bind(namespace)
5. generate bindings for functions/classes:
# writes bindings 'Matrix' class
File.open('bindings/Matrix.cpp', 'wb') do |f|
f.puts namespace[:Matrix]
end
There are some more options to customize the output (you can even
provide your own template) but the basics are there.
Gaspard
On Wed, Dec 15, 2010 at 6:32 PM, Tim Mensch <tim-lua-l@bitgems.com> wrote:
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> On 12/15/2010 1:49 AM, Gaspard Bucher wrote:
>
>> You haven't considered "dub" (http://rubyk.org/en/project311.html).
>
>
>
>
>
>
> Because it's not listed on the wiki [1]. Anyone can edit the Wiki; it
> certainly deserves a link there with a relevant description.
>
>> The idea behind "dub" is that it parses Doxygen xml output and then it
>> can resolve templates and other typedefs. You can precisely control
>> the code that is generated by writing simple ERB templates...
>
>
>
>
>
>
> Interesting. The template seems to have a block for a destructor no
> matter what; can it support classes that Lua never destroys? I'd like to
> be able to eliminate the destructor code from any classes that are
> supposed to be held in shared_ptrs, so that I know that Lua isn't EVER
> going to destroy them outside of the shared_ptrs.
>
>> The tool is pretty new and requires optimization for very large source
>> trees but I managed to build the bindings for OpenCV with it and I am
>> using it all over in Rubyk.
>
>
>
>
>
> It also seems pretty light on documentation. As in I couldn't find any
> - -- not even a very basic "how to use it".
>
> I like the core idea; Doxygen is going to be a much better parser to use
> than any smaller project would likely be able to generate.
>
> Also, I used to be a big fan of Ruby, and I can at least edit Ruby files
> without shooting myself in the foot (ahem, Python), but I'm still
> disappointed that the code isn't written in Lua; I understand why you'd
> use Ruby for it, but it adds another bit of complexity to a project
> (Doxygen + Ruby + Lua + C++ + Makefiles + Rakefiles -- plus Java in my
> case, since I'm on Android).
>
> Tim
>
> [1] http://lua-users.org/wiki/BindingCodeToLua
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