Stefan Sandberg wrote:
"Real" preemptive threading is something that should be incorporated
deeper in the lua core though, as well as someone giving Mike Pall a
64bit cpu!, since both of those are utterly vital in the very near
future...
Certainly there have been occasions where I'd have liked Lua to have
some form of internal pre-emptive multitasking on the op-code level.
Obviously, this wouldn't be able to pre-empt threads if they were
currently in C code, but it would still be useful for certain tasks.
Perhaps even some evil scheme for allowing multi-tasking between
multiple Lua states with such a scheme could be even more useful?
B.