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- Subject: Re: wxWindows vs. FLTK
- From: Juergen Fuhrmann <fuhrmann@...>
- Date: Wed, 12 Feb 2003 15:10:21 +0100 (MET)
> Tue, 11 Feb 2003 23:27:28 +0100
> Björn De Meyer <bjorn.demeyer@pandora.be> wrote:
>
> Juergen Fuhrmann wrote:
> >
> /snip
> > May be my bloat statements are a bit drastic, so please do not take
> > them personally, but LuaCheia already seems to become quite complex
> > and we need to keep the ends...
> >
> > Juergen
>
> Well, I don't want to make it a flame war BUT:
> * To my understanding FLTK does work on MAC (at least under X,
> possibly natively) Can ny MAC developer please confirm?
>
> * FLTK is tiny compared to WXWindows. It has much less dependencies.
> That alone makes it more suitable, even though it's less functionally
> complete than WXWindows....
>
> * IIRC, someone has made Lua/FLTK bindings already,...
>
Exactly my opinion. IMHO, we should go with fltk. IUP also has the
drawback that it needs Motif/Lesstif.
Several postings mentioned tha LuaCheia should be able to install "out
of the box" on a typical Windows/Mac/***x machine without installing
any additional package. I very much would like to see this as a the
top priority paradigm of the whole thing.
On UNIX, the native API for graphics emerged to be X, but basically
there is no "native" GUI which one can canonically rely on. So,
fltk/luafltk packaged with LuaCheia could do the job. Concerning an
own-rolled GUI, I am sceptical, this would need some time to evolve,
and we would get a discussion on what to put in and what not
(e.g. OpenGL support would be a "must" for me...).
Juergen