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- Subject: Re: VisLua - Cross platform Lua IDE
- From: Juergen Fuhrmann <fuhrmann@...>
- Date: Tue, 13 Nov 2001 17:56:24 +0100 (MET)
> Tue, 13 Nov 2001 14:14:52 -0000
> "Nick Trout" <nick@videosystem.co.uk> wrote:
>
>
> Dont get too excited, its not written yet ;-) I've created a Wiki page with
> some ideas on: http://lua-users.org/wiki/VisLua
>
> Think of the sum of effort gone into writing the following, and there are some
> great tools here:
>
> * luadbg - command line driven - http://www.tecgraf.puc-rio.br/~tomas/ldb/
> * Houston - GTK - http://luagnome.free.fr/download.php3#houston
> * Titmouse - Win32 - http://www.xtgsystems.com/lua/#titmouse
> * LuaDev - Mac OSX - http://www.dekorte.com/Software/OSX/LuaDev/
> * Lua Studio - MFC - http://sourceforge.net/projects/visuallua/
> * LuaCmd - (Lua 3.2) TecGraf IUP library (win32 & Motif) -
> http://www.tecgraf.puc-rio.br/luacmd
> * EDELua - win32 embedded - http://home.t-online.de/home/KZerbe/edelua.htm
> * Stella - MacOS - http://amianduri.com/stella/stella.html
> * Lash - win32 shell -
> http://cc904244-a.hntsvlle1.al.home.com/Projects/lash.html
Hi,
What about the fltk toolkit (see www.fltk.org) -- Jay Carlson started
a toLua based luafltk connection (see
http://lua-fltk.sourceforge.net/), he posted that in the list, too. I
like fltk for its compactness, it compiles cleanly on all major UNIX
platforms (like lua ;-) ) and works atop of both X and win32.
Furthermore it comes with excellent OpenGL integration. My impression
on gtk and wxwindows is that -- while their look-and-feel might be
more professional -- that they are too much Linux-centered. At least
this was the state some time ago when I tried to compile them on
OSF1/Digital/Tru64/???-Unix. Then, they are quite huge. IMHO, a basic
design goal of such an effort should be that the resulting code is as
compact and portable a Lua is. Then this would be really useful stuff.
Juergen