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- Subject: Re: LuaForWindows update?
- From: John Labenski <jlabenski@...>
- Date: Thu, 7 Jun 2012 00:04:36 -0400
On Wed, Jun 6, 2012 at 2:39 AM, Paul K <firstname.lastname@example.org> wrote:
> Hi John,
> Thank you for the help; I've managed to build wxLua on MacOS using
> CMake, but ended up specifying i386 architecture as it seems like 2.8
> wxwidgets require 32bit builds.
> Is there an easy way to package this application for MacOS deployment?
> Let's say I want to deploy wxLuaEdit.
By deployment, I assume you mean an install? I figure that CMake can
be made to copy the bundles and documentation to a separate dir that
could be turned into dmg. However, I've never done that before, but it
looks fairly easy. There is still a lot to do to make good bundles
I'm also not sure how best to deploy it. OSX programs seem to
typically have a single bundle that you copy to the Applications dir,
but wxLua has multiple applications, sample Lua programs, and
documentation. I guess they all go into subdirectories of a
wxLua-X.Y.Z subdirectory in Applications? I have to look into how
other people have done it... unless you already know.