This is an index of the Lua universe on Mac OS X. Distributions, uses and tips are listed here.
For Lua on Mac OS Classic, see MacOsClassicLua.
Binaries and native builds
Distributions
Development Environments
Frameworks
- [LuaObjCBridge] - open source framework for embedding a Lua interpreter into Objective-C (Cocoa) programs.
Miscellaneous
(Broken links) From the same author as LuaDEV (Steve Dekorte):
- [Object] - An example of a NewtonScript? like object-model implemented in Lua
- [pickle] - Open source Lua library for reading and writing arbitrary Lua data structures
- [Lua Objective-C] - Open source MacOSX Objective-C frameworks for transparent messaging between Lua and Objective-C
- [gllua4.0.tar.gz] - Open source OpenGL binding for Lua 4.0
- [luacurl.tar.gz] - Open source libcurl (library for http, ftp, etc) binding for Lua 4.0
- [luatdbm.tar.gz] - Open source TDBM (transactional dbm) binding for Lua 4.0
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Last edited February 2, 2016 8:35 am GMT (diff)