This is an index of the Lua universe on Mac OS X. Please also take a look at Lua on Mac OS Classic MacOsClassicLua
Distributions, uses and tips are listed here
Binaries and native builds
- [Lua 4 MacOS X]- Lua 4.0 for Mac OS X Distribution by David Lee. original page gone; now hosted on this wiki
Development Environments
- [LuaCheia] (5.0) - Lua 5.0 for GNU/Linux, Mac/OS X, Windows, *BSD, Solaris, etc. Includes many add-on binary modules.
- [LuaX] - LuaX is a scriptable, multi-OS programming platform, set up from various open source C/C++ libraries and the Lua scripting language.
from the same author as LuaDEV (Steve Dekorte):
- [Object] - An example of a NewtonScript? like object-model implemented in Lua
- [pickle] -Open source Lua library for reading and writting arbitrary Lua data structures
- [Lua Objective-C] -Open source MacOSX Objective-C frameworks for transparent messaging between Lua and Objective-C
- [luacurl.tar.gz] - Open source libcurl (library for http, ftp, etc) binding for Lua 4.0
- [LuaObjCBridge] - Open source framework for embedding a Lua interpreter into Objective-C (Cocoa) programs.
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Last edited December 10, 2005 3:59 pm GMT (diff)