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- Subject: Entropy in the implementation of Lua
- From: Steve Palmer <steve@...>
- Date: Wed, 15 Mar 2023 09:44:36 +0000
Hi,
In Lua 5.4.4, the C functions "luai_makeseed" (in lstate.c) and
"l_randomizePivot" (in ltablib.c) both seem to be trying to introduce
some "unsigned int" sized entropy into Lua, both using "time(NULL)"
(among other sources of entropy), and both working around uncertainty in
the size of a "time_t" value. They are also both protected by the
PreProcessor directives (I guess) to allow alternative definitions.
Curiously, "luai_makeseed" also uses the value of "L" and the address of
the "lua_newstate" function to add entropy, while the "l_randomizePivot"
uses the the c function "clock". There is a similar function "randseed"
(in "lmathlib.c"), though it is a little bit different, not being
PreProcessor protected and attempting to generate more bits entropy, but
from only "time(NULL)" and the value of "L".
My Use-Case is an attempt to port Lua on to a Raspberry Pi Pico
microcontroller - a rather limited environment in which the C "time"
function (and "clock" function) returns the error code -1 as allowed in
the C standard (see https://en.cppreference.com/w/c/chrono/time). On
the other hand, like other microcontrollers, it has other sources of
entropy. In my case, there is a definite source of "random" bits, but
on other Microcontrollers, one might try using the low order bits of
some analogue signal input.
I know that randomness is a Huge topic, but my point is perhaps a bit
simpler. Could we tweak the Lua implementation to offer a single
PreProcessor protected source of "unsigned int" sized entropy, that by
default could use "time(NULL)" (among others) but for which ports to
other platforms might provide an alternative source of entropy. This
function would replace "luai_makeseed" and "l_randomisePivot" and could
be used by "randseed" instead of "time(NULL)". It would also mean that
there would be no loss of entropy if the C functions supported on the
platform only returned the error code -1.
My unlikely worst-case-scenario is that lua's table.sort function is
called, during which it repeatedly calls "l_randomizePivot" to provide
alternative pivot points, but which keep returning the same value
because "time" and "clock" are both returning -1.
Cheers,
Steve