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- Subject: Re: From Lua to Python?
- From: Dibyendu Majumdar <mobile@...>
- Date: Fri, 14 Jul 2017 21:40:39 +0100
Hi Petri
On 14 July 2017 at 09:28, Petri Häkkinen <petrih3@gmail.com> wrote:
>
>> On 13.7.2017, at 16.48, Dibyendu Majumdar <mobile@majumdar.org.uk> wrote:
>>
>>
>> Actually OO is essential tool for organizing large code bases. I am
>> not talking about inheritance and all - but just the ability to
>> organize your code into objects of different types.
>
> This is such a common fallacy that it's giving me the shivers. For example take a look at Linux source code for a very large codebase written by very large team without OO.
>
Hmmm, you are comparing Lua with a statically typed language C which
is not a valid comparison. In C, the kind of OO I am talking about is
prevalent - such as take stdio. The FILE* is the object. Because of
static type checking a function call syntax works fine. In Lua, this
is errorprone as it is a dynamic language - so an API that asks users
to say file:write() helps the user to avoid mistakes.
>
> I think that the 20 years I spent in OO land was a terrible mistake. OOP leads into overarchitecting, poor performance (too much focus on small individual objects rather than data flow) and longer development times (design paralysis).
>
Sure, but OO is a big topic and I was only talking about very basic
object / message passing type design that helps building APIs in a
dynamic language like Lua.
Regards
Dibyendu
- References:
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Dirk Laurie
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Javier Guerra Giraldez
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Enrico Colombini
- Re: From Lua to Python?, steve donovan
- Re: From Lua to Python?, Javier Guerra Giraldez
- Re: From Lua to Python?, steve donovan
- Re: From Lua to Python?, Dibyendu Majumdar
- Re: From Lua to Python?, Petri Häkkinen