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- Subject: Re: Simulating Lua states in Lua with only 250 lines of code
 
- From: Andrew Starks <andrew.starks@...>
 
- Date: Sat, 27 Jun 2015 15:22:50 -0500
 
On Saturday, June 27, 2015, Sean Conner <sean@conman.org> wrote:
It was thus said that the Great Coda Highland once stated:
> On Fri, Jun 26, 2015 at 9:00 PM, Sean Conner <sean@conman.org> wrote:
> >   And please, tell me what feature of C allows me to compile and run C code
> > at run time?
>
> http://runtimecompiledcplusplus.blogspot.com/ How about this?
  1) That is C++, not C.
  2) I don't use Windows.  I don't develop under Mac OX X.
  3) I don't use Ubuntu (but I do develop under Linux).
  4) I don't use Eclipse.
  5) I don't use cmake.
  Other than that, yes, it's a perfect fit 8-P
  -spc (There is TCC, which *does* allow run time C code generation, but only
        for a few architectures ... )
 
Then there is HolyC:
- References:
- Re: Simulating Lua states in Lua with only 250 lines of code, Tim Hill
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Soni L.
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Tim Hill
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Soni L.
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Tim Hill
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Soni L.
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Sean Conner
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Soni L.
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Sean Conner
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Coda Highland
 
- Re: Simulating Lua states in Lua with only 250 lines of code, Sean Conner