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- Subject: Re: Can someone create and maintain rockspecs for my stuff?
- From: Marc Balmer <marc@...>
- Date: Sat, 24 May 2014 14:09:38 +0200
Am 24.05.2014 um 00:05 schrieb Hisham <h@hisham.hm>:
> On 23 May 2014 07:59, Marc Balmer <marc@msys.ch> wrote:
>>
>> Am 23.05.2014 um 03:52 schrieb Daurnimator <quae@daurnimator.com>:
>>
>>> On 22 May 2014 13:36, Marc Balmer <marc@msys.ch> wrote:
>>> I have some Lua modules at https://github.com/mbalmer, the most important imo being the PostgreSQL client binding. I would really love to see them supported in this Lua Rocks ecosystem, however, I am no expert in this area and I lack the ressources to do it myself. I am pre-occupied with writing and maintaing the software.
>>>
>>> If you'd be willing to create rockspecs and maintain them for some of theses modules, that would be very welcome. Please contact me offlist if interested.
>>>
>>> - Marc Blamer
>>>
>>> It appears that hisham was once doing this for you :)
>>> https://github.com/keplerproject/rocks-scm/search?q=mbalmer&ref=cmdform
>>
>> Hmm, indeed. So maybe something is not OK with how I put stuff on github, maybe someone can elighten me how I best prepare my software to make it easy to "rock" it.
>>
>> Should these rockspec files be kept outside the sources themselves or should I include them in the repository?
>
> I generated some release rocks when you first asked for it a while
> ago, but I don't have anything setup to automatically keep track of
> new releases, or anything of that sort. Making new rockspecs based on
> the previous ones isn't hard (in many cases you only have to update
> URLs and version numbers), but I can't do that for everybody.
>
> The LuaRocks repository will soon move to the MoonRocks website, so
> developers will be able to upload them directly without my
> involvement.
Ok, so I can take you initial work (thanks for that, btw!), add it to my sources, and eventually get access to that moonrocks page? That sounds like a good way, I am sure maintaining already existing rockspecs will not be too hard...