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Hi Paul
 

LUA_CPATH=C:\Program Files (x86)\Lua\5.1\clibs\?.dll
Yep, that fixed the problem thanks ! Script runs fine now and uses the sqlite dll without an issue.
 

> I'm working on this feature; it should be available in the repository later this week.
Excellent, thats good news, please post an update to the list then when the next version is available.
 

By the way, forgot to mention the new Unicode feature worked great on my quick test. I have a really nasty Lua source file that contains
Low ASCII, STX, ETX etc, English, French, Greek and Chinese Lua string texts. This UTF-8 file loaded fine and everything displayed identically to when viewed in Scite.
 

> You mean "static code analyzer"?
looks like I am half Brit & half Yank, as I managed to spell it both ways :)


Regards Geoff
 
> Date: Tue, 4 Sep 2012 16:35:10 -0700
> From: paulclinger@yahoo.com
> To: lua-l@lists.lua.org
> Subject: Re: [ANN] ZeroBrane Studio 0.32; now with unicode support, moai integration, and wxlua 2.8.12 upgrade
>
> Hi Geoff,
>
> Thank you for the feedback. It should work as you are describing, but
> it may require a small tweak. ZBS puts its own libraries first to make
> sure that wx.dll and other libraries it needs will not interfere if a
> different version is present somewhere else in LUA_PATH/LUA_CPATH
> folders. For all the applications that are started form ZBS it puts
> its own libraries last, to minimize interference.
>
> > the problem with ZB Studio is caused by the line require("lsqlite3")
> >
> > Using Scite this loads lsqlite3.dll which on my PC lives in C:\Program
> > Files (x86)\Lua\5.1\clibs\ (I have that dll in a few places but I think this
> > is the one scite sees)
>
> If the list of folders you get in the error message doesn't include
> the folder with lsqlite3.dll, then you should try this:
> LUA_CPATH=C:\Program Files (x86)\Lua\5.1\clibs\?.dll (note LUA_CPATH
> instead of LUA_PATH).
>
> Please include the full error message if you still have a problem with
> this "require".
>
> > If you are wanting requests for next version features, any chance you could
> > add the select variable name and right click context menu to open the watch
> > window and add that var name to the list I am missing that feature badly.
>
> Yes.
>
> > I love the static code analyser, I am using it quite a lot. If I can be
> > annoying and pedantic :)
> >>> Analizing the source code: Should read >> Analyzing the source code:
>
> You mean "static code analyzer"? ;) Fixed. Thank you.
>
> Paul.
>
> On Tue, Sep 4, 2012 at 3:10 PM, Jeff Smith <spammealot1@live.co.uk> wrote:
> > Hello Paul
> >
> > Thanks for the new version of ZB Studio, I am keenly following the
> > development of this excellent project so I have downloaded the new version
> > and having a little play.
> >
> > I hit a problem which we might be able to figure out between us ? (Running
> > Win 7 64 bit here)
> >
> > I have a lua script which works fine in Scite, and I dont remember even
> > having to do any setting up of paths or anything to get it working (I
> > installed the Lua Win batteries packages ages back)
> >
> > the problem with ZB Studio is caused by the line require("lsqlite3")
> >
> > Using Scite this loads lsqlite3.dll which on my PC lives in C:\Program
> > Files (x86)\Lua\5.1\clibs\ (I have that dll in a few places but I think this
> > is the one scite sees)
> >
> > I checked my environment vars that I have set
> > LUA_DEV= C:\Program Files (x86)\Lua\5.1
> > LUA_PATH = C:\Program Files (x86)\Lua\5.1\lua\?.luac;
> >
> > I dont actually know without checking if those Win Environment variables are
> > examined by the LUA main EXE or by Scite ? Someone will probably jump in
> > here and tell me :)
> >
> > To try and fix the problem with ZBS I decided to add a new folder path to
> > LUA_PATH
> >
> > LUA_PATH = C:\Program Files (x86)\Lua\5.1\lua\?.luac;C:\Program Files
> > (x86)\Lua\5.1\clibs\?.dll
> >
> > Unfortunately the effect of this stops ZBS from even starting up, I get a
> > dialogue box with the following message
> >
> > "Error loading module ''wx' from file C:\Program Files
> > (x86)\Lua\5.1\clibs\wx.dll" etc etc
> >
> > If I remove the extra path I added it starts up OK once again.
> >
> > I did wonder about the spaces in the path so tried LUA_PATH = C:\Program
> > Files (x86)\Lua\5.1\lua\?.luac;"C:\Program Files (x86)\Lua\5.1\clibs\?.dll"
> >
> > ZBS now opens up OK again, but my script cant find the dll and gives
> > no file '"C:\Program Files (x86)\Lua\5.1\clibs\lsqlite3.dll"' as one of the
> > output lines.
> >
> > This suggests to me that I was correct originally in changing the lua_path
> > without the speechmarks, but as I say it breaks ZBS.
> >
> > Any ideas how to fix this please ?
> >
> > P.S
> > If you are wanting requests for next version features, any chance you could
> > add the select variable name and right click context menu to open the watch
> > window and add that var name to the list I am missing that feature badly.
> > Thanks if you can.
> >
> > P.P.S
> > I love the static code analyser, I am using it quite a lot. If I can be
> > annoying and pedantic :)
> >>> Analizing the source code: Should read >> Analyzing the source code:
> >
> > Regards
> > Geoff
> >
> >
> >> Date: Mon, 3 Sep 2012 18:47:18 -0700
> >> From: paulclinger@yahoo.com
> >> To: lua-l@lists.lua.org; wxlua-users@lists.sourceforge.net
> >> Subject: [ANN] ZeroBrane Studio 0.32; now with unicode support, moai
> >> integration, and wxlua 2.8.12 upgrade
> >
> >>
> >> (crossposting to wxlua-users as this is a wxlua-based application;
> >> thanks to John Labenski for all the support and assistance with wxlua
> >> upgrade.)
> >>
> >> ZeroBrane Studio is a lightweight Lua IDE with code completion, syntax
> >> highlighting, live coding, remote debugger, code analyzer, and
> >> hypertext/markdown formatting support for integrating learning
> >> materials (examples and demos provided).
> >>
> >> Thanks to everyone who provided feedback and suggestions. Here is the
> >> summary with the most important changes (full changelog:
> >> https://github.com/pkulchenko/ZeroBraneStudio/blob/master/CHANGELOG.md):
> >> - Added Unicode support for file encoding and file paths on Windows (fixes
> >> #30).
> >> - Added Moai integration and debugging (including debugging of Moai
> >> threads and callbacks).
> >> - Added refresh of Stack and Watch windows after executing a statement
> >> in remote shell.
> >> - Added display of complex values on multiple lines in shell with '='.
> >> - Added calltip on mouseover for functions during editing and for
> >> variables/expressions during debugging.
> >> - Added configuration options to set paths to lua and love2d executables.
> >> - Added support for coroutine debugging with stepping through
> >> coroutine.resume/.yield calls.
> >> - Updated wx.dll to wxlua 2.8.12.2 and wxwidgets 2.8.12.
> >> - Signed zbstudio app and executable to avoid issues with files not
> >> being saved without admin privileges and to remove warning about
> >> 'unknown publisher' on windows (fixes #25).
> >>
> >> There were several changes to improve running on Linux, but more
> >> complete Linux support is still work in progress.
> >>
> >> I also posted a screencast that shows live coding with Löve:
> >> http://notebook.kulchenko.com/zerobrane/live-coding-with-love; here is
> >> a similar screencast with a demo running on OSX:
> >>
> >> http://nikdudnik.com/post/30067678839/ive-spent-last-day-looking-for-a-suitable
> >> (Nikita only saw mine after he published his screencast).
> >>
> >> The code and the packages (.dmg, .exe, and .zip) are available on
> >> github: https://github.com/pkulchenko/ZeroBraneStudio/downloads.
> >>
> >> Paul.
> >>
>