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- Subject: Re: ANN: Lua OS 0.6
- From: Lorenzo Donati <lorenzodonatibz@...>
- Date: Thu, 25 Aug 2011 11:55:53 +0200
On 25/08/2011 11.37, Miles Bader wrote:
Alex Queiroz<email@example.com> writes:
I've sometimes pondered the possibility of a lightweight Lua GUI kit
that provided an abstraction over a native back-end, e.g. the Windows
version would use the Windows API, the Linux version would use GTK, OS
X would use Cocoa. Just the basic common functionality, emphasis on
Sounds like IUP.
Yeah... unfortunately, IUP seems a bit hard to get going due to the
build infrastructure it uses.
I thought one of the devs mentioned they had tried to improve the
build behavior, but it still didn't seem very friendly last time I
tried it, a month or two ago.
[By "didn't seem very friendly" I mean: "failed to compile out of the
box, reading docs and poking around at the makefiles didn't make it
obvious how to get it working, and eventually I ran out of patience."
Exactly what it happened to me a some months ago! I couldn't have
described it better!
I imagine someone who _really_ wants to make it compile could make it
work with enough effort...]
Unfortunately, since my C skills are limited, I gave up quite early.
It would be very nice to have such a possibility for IUP & friends. I
don't know very much about them, but seem a good alternative for
I suppose something like GTK+ or Qt may also be hard to compile from
scratch, but on the other hand, they're usually available
pre-installed or pre-packaged anyway, so for most people it doesn't
On a related note, I wonder why no-one has mentioned wxLua (bindings to
wxWidgets). It is not a GUI-only library, but it is fairly stable (even
if a bit outdated). Not too lightweight (~10MB the needed DLLs on
windows), but neither huge, at least for PC platforms (smart phones may
be another story).