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- Subject: Re: Lua for Windows needs help
- From: steve donovan <steve.j.donovan@...>
- Date: Wed, 2 Mar 2011 18:46:04 +0200
On Wed, Mar 2, 2011 at 6:33 PM, Joshua Jensen <josh.jjensen@gmail.com> wrote:
> This is true, but it is a good strategy. The byte code reading is FAR
> faster, and for environments where we're scraping to get every bit of memory
Yeah, I have been spoiled by the 'infinite desktop memory model' [1].
For the little guys, JIT is probably too expensive anyway.
I imagine that people in the gaming industry would like bytecode
loading as well, although bytecode is not obfuscation.[2]
steve d.
[1] some embedded programmer said this recently...
[2] Mike's point. (For most of us it _would_ be obfuscation, of course.)