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- Subject: Re: Lua Binaries for windows...
- From: Philippe Lhoste <PhiLho@...>
- Date: Mon, 07 Feb 2011 10:21:43 +0100
On 06/02/2011 21:43, Mike McGonagle wrote:
I was hoping that there might be some precompiled binaries out there
for Windows XP that could be used to learn Lua.
See http://luabinaries.sourceforge.net/
A bit "raw", ie. you only have pure Lua, no fancy stuff like graphics or sockets, but you
can add them later.
I have a 13 year old
kid who I would like to teach Lua. I looked at the Lua for Windows
project, but it appears to be for Windows 2000, and I am not quite
sure what compatibility issues there are with that and XP (I am a
Linux/Mac OS X programmer).
For the record, I (re)discovered last week the Auto Play Media Studio 8 (what a
mouthful!), which used to be a paid software but is now free for personal use (even if you
distribute is as closed source, as long as it is freeware).
http://www.autoplay.org/
It can be programmed in Lua 5.1, which is why I mention it here.
Disclaimer: I haven't tried it yet...
It is big (48MB for the install file), for Windows only, and somebody mentioned it
generates big standalone exes (around 8MB): they don't seem to manage dependencies. (To be
confirmed...)
It might be interesting as being a Windows GUI application, more familiar to a Windows
user than something using a simple editor and the command line... :-)
Otherwise, game frameworks mentioned by Michal (there are others, IIRC) are a good, more
lightweight alternative. Something like Visual Studio vs. GCC, choose your tools! ;-)
--
Philippe Lhoste
-- (near) Paris -- France
-- http://Phi.Lho.free.fr
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