2009/12/24 Andre de Leiradella <aleirade@sct.microlink.com.br>:
I've written a graph editor to help program fragment shaders. It was written
for Insomniac Games, but it's freely available under the Nocturnal
initiative: http://nocturnal.insomniacgames.com/index.php/Main_Page
The nodes are scripted in Lua so it should be easy to add nodes related to
graph dialogs. Nodes generate code which can also be customized.
The app was written using wxWidgets and the graph is rendered using
GraphViz. The good thing about this is that the graph is always well
organized. The bad thing is, you cannot determine the graph organization.
Cheers,
Andre
That is really looking useful. You should put up a page with
screenshots and the download link as well as a short description on
that wiki, that tool wasn't exactly easily to find... I also found the