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- Subject: rpg dialog system
- From: Roger Durañona Vargas <luo_hei@...>
- Date: Wed, 23 Dec 2009 16:43:21 -0500
Im working in a game project that uses Lua for scripting. I want to
create a flexible dialog system, in fact, I have a working prototype.
But every dialog is just a large and complex lua script that must be
edited by hand and debugged by testing all possible choices, and choices
depends on character race, attributes, quests, and so.
Im looking for advices about better methods to implement a system that
allows creating a dialog editor tool, does somebody has experience with
Roger D. Vargas
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