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New to Lua. I'm stumped on embedded c++ and using require from the .lua file. For ex. require "mylib" with pure Lua works fine, but when I try to run the .lua file from c++, ex. luaL_dofile(L, "myfile.lua"), after compiling and trying to run, the app just exits. Without require in the .lua, I can run .lua from c++ no problem. I'm confused about what may be the problem. I've checked paths, links, includes, environment vars etc. int status; status = luaL_loadfile(L, "myfile.lua") does not give an error. Lua 5.1.4, Linux, g++. Not sure where to look next. Any advice how to troubleshoot appreciated. Hotmail: Powerful Free email with security by Microsoft. Get it now. |