New to Lua. I'm stumped on embedded c++ and using require from the
.lua file.
For ex. require "mylib" with pure Lua works fine, but when I try to
run the .lua file
from c++, ex. luaL_dofile(L, "myfile.lua"), after compiling and trying
to run, the app just exits.
Without require in the .lua, I can run .lua from c++ no problem. I'm
confused about what may
be the problem. I've checked paths, links, includes, environment vars
etc.
int status;
status = luaL_loadfile(L, "myfile.lua") does not give an error.
Lua 5.1.4, Linux, g++.
Not sure where to look next.
Any advice how to troubleshoot appreciated.
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