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- Subject: Re: Lua Sample Games for STB
- From: Rob Kendrick <lua-l@...>
- Date: Fri, 11 Dec 2009 11:47:51 +0000
On Fri, 11 Dec 2009 17:14:41 +0530
Sudhindra Murthy <firstname.lastname@example.org> wrote:
> For ex, if the Sudoku game is designed for a PC, it would expect
> keystrokes from the keyboard vs the IR Handler in STB. Will take care
> of such changes (like passing inputs). Need the game with the logic
> in Lua.
There must be a thousand Sodoku games out there you can copy the logic
from; I can't imagine it'd take more than 15-20 minutes to write a
simple implementation which you can then have expose its IO
requirements precisely the way you want them exposed.