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> I, for one, am indignant toward Apple for this AND their policy
> requiring that all iPhone apps must be developed on Cupertino Metal.
> I will switch to Android as soon as possible.
> Not that I blame you, but until the iPhone craze is actually affected by the
> Android platform - it's not going to change. Like Windows in the desktop
> arena, the iPhone platform is currently where a majority of the mobile
> application money is (for us contract developers anyhow). Much as I hate the
> App Store rules, the iPhone is a pretty good device with alot of potential
> (though at a price point I wouldn't pay personally).
> The commercial reality is that application development for the iPhone is a
> decent niche for contract developers with the skills. Having Lua as a
> language one can use is a good thing, especially when you can update on the
> fly to the device without the delay of a complete recompile/resign/redeploy
> pipeline. So long as the end product is not capable of such development
> trickery - Apple doesn't care so long as it doesn't harm their control of
> the platform.

Well said. I have to agree with all of that, but just let me qualify
that a good deal of my frustration is because I'd like to run code on
my phone that only makes sense for me personally; private stuff that I
would not want to offer commercially.

I wouldn't mind jumping in on the iPhone app market, if I didn't have
to buy an Apple computer to do so. I prefer Linux and commodity