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On Tue, Nov 11, 2008 at 3:07 AM, Petsagourakis George
<petsagouris@gmail.com> wrote:
> Hakki Dogusan <dogusanh <at> tr.net> writes:
>>
>
> Either a standalone wxLua or a Lua module would do,
> as long as I can get it to work with OpenGL.
>
> I did built the wxWidgets 2.8.9 lib with OpenGL support,
> even run the glcanvas examples.
>
> When trying to build wxLua I get a lot of errors, I
> suppose I am getting problems on the linking procedure,
> compiling is difficult.
>

Please post some of the errors you get so I can fix them.

Regards,
    John