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On 30/01/2008, Robert Raschke <> wrote:
> Unless you have a particular need for DLLs you could always statically
> link Lua into your app.  I dislike DLL hell, so that's what I do.  I
> go further and statically link in all the Lua modules I need as well.

I used to do that too, I wanted a self-sufficient Lua executable that
I could use anywhere and anytime. But I found myself recompiling the
whole damn thing whenever I discovered a new library, or when one of
them got updated. Also it's problematic when you want to just try out
some module, if it depends on the Lua dll. I found that to be quite a
hassle after a while, so I'm back to using dll's now.