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- Subject: Re: [ANN] Idle Script - pre-alpha release
- From: Thomas Lauer <thomas.lauer@...>
- Date: Fri, 13 Jul 2007 13:59:22 +0100
Stephen Kellett <lua@objmedia.demon.co.uk> wrote:
> Thomas Lauer wrote:
> > (I have a rough-and-tumble version that more or less runs with standard
> > Lua but I just HATE the idea that subtle differences between the way the
> > two binaries do their respective jobs might wreak havoc on unsuspecting
> > users. These things can introduce bugs that are nearly impossible to
> > track down.)
>
> If you have that version then it seems to me that before you get to V1.0
> (at which point you wouldn't want to change things) you should put your
> work into making that version work.
There's in fact not much I can do. I can detail the things that make up
the differences between my binaries (which are at the current early
stage a moving target anyway) and the official Lua binaries.
I think it's a very good thing that the Lua team keeps a firm lid on
changes in the official distribution. That was exactly why I chose to
have a clean break.
> I haven't had a chance to run the Idle binaries past the Lua Validator's
> from Software Verification - it would be nice if the debug facilities in
> Lua work with Idle, then idle will have software tool support right from
> the start.
I'd be amazed if 3rd-party products that work with the Lua binaries
also work with the Idle binaries out-of-the-box. There's a high degree
of external compatibility but internally there are some significant
differences. But I will do whatever I reasonably can do to make this as
compatible as possible on all levels.
--
cheers thomasl
web : http://thomaslauer.com/start