[Date Prev][Date Next][Thread Prev][Thread Next]
- Subject: Re: "Game Development With LUA" book
- From: dcharno <dcharno@...>
- Date: Tue, 12 Sep 2006 10:20:09 -0400
Robert Osfield wrote:
The only little hickup was that I never found a good tour of how to do
thorough C++ and Lua integration, this took reading online source code,
and spending time thinking about how to integrate the two and
experimenting with code.
Game Programming Gems 6 has a few nice chapters on Lua, specically
Chapter 4.2 "Binding C/C++ Objects to Lua" by Waldemar Celes, Luiz
Henrique de Figueiredo and Roberto Ierusalimschy. This is sort of what
I was hoping to get from "Game Development with Lua". Its a bit pricey
just for those chapters but if you're interested in other aspects of the
book it might be worth it.