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Hi,

the only complication is copying complex objects.  it would be great if the
Lua API included some way to do that.  ideally, a single call with several
parameters controlling how deeply do the copy.  or at least, a simpler way to
write the loop without having to worry about all different datatypes.

How would you pass "userdata" around? Which lua_State would
be in charge of garbage collecting them?

Regards,
Diego.