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Todor Totev wrote:
I will recomend you to check Lua+. It is modified version of Lua and is specifically targeted at C++. It is simillar to LuaBind as it uses template metaprogramming
(so it will require your compiler to actually know tempaltes).
You'll find that the LuaPlusCD.h header provides lots of direct registration support of C++ functions, object functions, and so on, and it can be used with the core Lua distribution.