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- Subject: RE: Lua's GC
- From: "Joshua Jensen" <jjensen@...>
- Date: Tue, 11 Jun 2002 09:48:54 -0600
> FWIW, I got a good speedup by implementing my own pooling
> memory allocator. My implementation was rather naive, but it
> still cut my gc times in half, so this is a bottleneck worth
> investigating, no matter what gc algorithm Lua ends up using.
And I had a pooled allocator, but I still had 60 millisecond GC hiccups
in the middle of the real-time loop, because so much was scripted. So,
it's not enough.