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On 22.10.2010 15:48, steve donovan wrote:

> Working out all the detailed heuristics for calculating axis divisions
> and auto-generating legends seems like a good job for Lua, and if it
> could be done once, then it would have wide applicability.

I have started once trying to to that (but never finished it), got
inspiration from jpgraph:

There is some logic in PHP whoich you could implement in lua.