Here are links to some Lua graphics software that don't fit to LibrariesAndBindings but is free[1] and can be interesting.
- 2D
- [CEGUI] (5.0/5.1) - a cross-platform library that provides windowing & widgets for graphics APIs/engines where such functionality is not natively available or severely lacking. Includes renderers for OpenGL, DirectX, Irrlicht, OGRE, Crystal Space, Open
SceneGraph; provides interfaces to write your own renderers. Uses Lua for scripting. (MIT license)
- [LÖVE] (5.1) - a cross-platform 2D game engine. Completely scriptable with Lua. (zlib license)
- [Scrupp] (5.1) - a cross-platform 2D game engine. Completely scriptable with Lua. (MIT license)
- [T-Engine4] (5.1) - a cross-platform 2D [roguelike] game engine. Supports both "old school" ASCII display and OpenGL/SDL graphics. Completely scriptable with Lua. (GPL)
- 3D
- [Electro] (5.1) - a cross-platform 3D graphics engine. Based on the MPI[2] process model and designed for use on both cluster-driven tiled displays and desktop systems. Completely scriptable with Lua. (GPL)
- [Cafu (Ca3DE)] [3] (5.1) - a cross-platform 3D graphics engine and game development kit. Uses Lua for GUI and entity (map) scripting. (GPL)
- [Aleph One] [4] (5.0) - a cross-platform 3D [FPS] game engine. Uses Lua for in-game scripting (such as scenarios, mods and total conversions)[5]. (GPL)
- [Spring] [6] (5.1) - a cross-platform 3D [RTS] game engine. Completely scriptable with Lua[7]. (GPL)
- [Apocalyx] (5.1) - 3D engine for Windows/OpenGL. Completely scriptable with Lua. (GPL)
- [Nebula Device] [8] (5.0) - a 3D game and visualisation engine for Windows/DirectX. Scriptable with Lua[9], Python, Ruby, Tcl. (MIT license)
- [Zombie] (5.0) - a successor of Nebula 2. (BSD license)
- [SIO2 (free edition)] (5.1) - 3D engine for Apple iOS (iPhone/iPod Touch/iPad). Uses Lua for scripting. (BSD-like license with splashscreen clause)
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Last edited June 11, 2010 11:37 pm GMT (diff)