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- Subject: Re: Why do you want to use“cast_int“ to force “ui” to int
- From: game frog <froggame505384662@...>
- Date: Sat, 21 Jan 2023 10:58:05 +0800
"https://skia.googlesource.com/external/github.com/lua/lua/+/7fbe2158089898f09d741e991737f282e514ffaa^!/ltable.c"
bil til <biltil52@gmail.com> 于2023年1月21日周六 04:52写道:
>
> what "incompatibilities" to you mean for log2maxs / point2int
> (point2int I do not find in Lua 5.4 source code - where should this
> be?)
- References:
- Why do you want to use“cast_int“ to force “ui” to int, game frog
- Re: Why do you want to use“cast_int“ to force “ui” to int, bil til
- Re: Why do you want to use“cast_int“ to force “ui” to int, froggame505384662
- Re: Why do you want to use“cast_int“ to force “ui” to int, bil til
- Re: Why do you want to use“cast_int“ to force “ui” to int, game frog
- Re: Why do you want to use“cast_int“ to force “ui” to int, bil til
- Re: Why do you want to use“cast_int“ to force “ui” to int, game frog
- Re: Why do you want to use“cast_int“ to force “ui” to int, Roberto Ierusalimschy
- Re: Why do you want to use“cast_int“ to force “ui” to int, Mouse
- Re: Why do you want to use“cast_int“ to force “ui” to int, bil til