Chris Smith wrote:
> The screenshots look interesting, although I am unable to get it to run on Mac OS 11.6:
> it crashes immediately with EXC_BAD_INSTRUCTION (SIGILL).
Ouch! Are you using an M1 Mac? Is the crash happening in the Intel or Silicon code?
> ... I’m currently attempting a build from source to see if that helps.
Let me know if you need any help with that. Much thanks for any clues you can provide!
> I see that you’re using wxWidgets. How would you compare and contrast your project to wxLua?
I was never able to build wxLua, so hard to say. This was a couple of years ago so I forget
what the problem was. Maybe things have improved since then but I really wanted to
minimize my dependence on wxWidgets. This probably sounds very strange given that
Glu uses wxWidgets -- plus I've been using it since 2005 on a number of open source
There's a lot I like about wxWidgets, but a lot I don't like (especially the bugs and various
platform differences). Glu is hopefully the last app I write using wxWidgets. From now
on I hope to use only Lua to write games and other math/science projects that interest me.
Before starting on Glu I also looked at Love2D. Very impressive, but it had a couple of
annoying bugs and lacked support for native open/save dialogs that were critical to the
kind of apps I wanted to write.