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luacc.lua accepts several scripts to run but does not work because
this line in luacc.lua does not work as intended:
   bytecode = table.concat(bytecode)

Simply concatenating bytecode for two scritps does not produce
bytecode that runs both scripts. luac.c does some magic to make this
happen. I wrote luac.lua [1] that does that but it's neither pretty
nor portable.

[1] http://lua-users.org/lists/lua-l/2008-08/msg00092.html