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- Subject: Re: [ANN] Lua 5.4.0 (beta-rc2) now available
- From: Roberto Ierusalimschy <roberto@...>
- Date: Thu, 17 Oct 2019 12:56:53 -0300
> > That is weird. The number of frames should be 2*n: for each module,
> > it needs one frame for 'require' and one frame for the module itself.
> > I tested with 10 nested modules (which used 20 frames) and did not
> > find any problem.
> >
>
> The following bash script results in this output:
>
> [...]
Neither the main thread nor coroutines has this behavior, but
independent threads are indeed being created with a very small
stack limit. The following change should fix the issue:
--- a/lstate.c
+++ b/lstate.c
@@ -288,3 +288,2 @@ static void preinit_thread (lua_State *L, global_State *g) {
L->errorJmp = NULL;
- L->nCcalls = CSTACKTHREAD;
L->hook = NULL;
@@ -329,2 +328,3 @@ LUA_API lua_State *lua_newthread (lua_State *L) {
preinit_thread(L1, g);
+ L1->nCcalls = getCcalls(L);
L1->hookmask = L->hookmask;
-- Roberto