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On Tue, Jul 10, 2018, 5:20 PM Alysson Cunha <alyssonrpg@gmail.com> wrote:
there are 3 entities with unicode strings::

1 - The bytes according to the encoding used (UTF-8, UTF-16 Big Endian, UTF-16 Little endian, UTF-32)
2 - The unicode code points - The union of one or more bytes compose the code points

Union? I don't think so.

3 - And the trickest of they, the glyphs. One or more unicode code points compose a single glyph.

Unicode does not traffic in glyphs. (Except when it must for backwards compatibility.)

Example: This flag "🏴󠁧󠁢󠁥󠁮󠁧󠁿" is composed of 7 unicode code points, these code-points encoded as UTF-8 occupies 14 bytes.
A single glyph (the flag) is composed by 7 unicode code points, or 14 UTF-8 bytes..

Please try to be precise. If you mean 

Character 'BLACK FLAG' (U+2691)


Then you have a problem. That is exactly one code point and one char. If you mean some other Unicode char, then tell us what it is, in hex.