|
May be is the reason you had mentioned.Let's take a look at the examples below:---------------------array = {1,2,3}
--Example A:
while true do
if table.remove(array,1) == nil then
break;
end;...
end;
--Example B:
while true do
if array[1] == nil then
break;
end;
table.remove(array,1);...
end;---------------------In some situation, it can simplified the code while "table.remove" accept the index len+1.But i think example B is more clearly to tell what does this codes do, and can adapt to future changes of lua(maybe table.remove(len+1) will trigger an error one day.)
thx for the reply.
On 2018-06-14 04:31 AM, siney wrote:>> I think it just tell you no element been removed , you should stop to> call remove again by in loop,>> You can check returned value is nil to know index is invalid without> triggering an error.>