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On 2018-01-30 11:04 AM, Dirk Laurie wrote:
2018-01-30 14:55 GMT+02:00 Soni "They/Them" L. <>:

On 2018-01-30 10:51 AM, Dirk Laurie wrote:
2018-01-30 14:23 GMT+02:00 Soni "They/Them" L. <>:

On 2018-01-30 06:58 AM, Francisco Olarte wrote:
On Tue, Jan 30, 2018 at 1:11 AM, Soni "They/Them" L. <>
Also, rationals are still numbers. They're just not "Lua numbers"
with type(x) == "number"). Any language with operator overloading (e.g.
lets me have numeric for with rationals. Except Lua. (Python doesn't
numeric for at all so it doesn't count.)
C++ does not have numeric for, so it doesn't count either.

Francisco Olarte.

for (int i = 0; i < 100; i++) { printf("%d\n", i); }

Looks like it does, it's just more flexible than Lua's.
No 'for' is more flexible than Lua's.

for a,b,c,as_many_as_you_like in myiter(anything) do

Sorry, C++'s numeric for is more flexible than Lua, because it gives you
more control over the iteration.

You can also use rational objects which overload < and ++ in C++ numeric
fors, while you can't in Lua even with __add and __lt.
C/C++ does not have a numeric for, it only has a generic for.

for (statement_list_1;statement_list_2;statement_list_3) do statement;

Nothing numeric about that.

No restriction anywhere, although if statement_list_2 is just an
assignment most compilers will recommend that you put it in

We can argue about this all day but if I can do, in C++

for (type i = min; i < max; i += step) {

Why can't I do

for i=min,max,step do

in Lua? They should be equivalent.

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