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On Tue, Nov 7, 2017 at 3:51 PM, Frank Kastenholz
<fkastenholz@verizon.net> wrote:
> I've used parts of luvit in a previous job. It was great.

Luvit has  a really slick packaging/deployment system as well that I
can't seem to find right now.  Further digging on the luvit site shows
lua bindings to libuv:
https://github.com/luvit/luv

So basically Tim Caswell has done the hard work already and graciously
abstracted it.


>>> On Nov 7, 2017, at 3:13 PM, Russell Haley <russ.haley@gmail.com> wrote:
>>>
>>> On Tue, Nov 7, 2017 at 11:32 AM, RAHUL KUMAR <ryadav.exe@gmail.com> wrote:
>>> Hi folks,
>>>
>>> I have an Desktop application which runs Lua 5.3 had one of the library as C
>>> dll and hence Lua loads (require) and make available all the functions.
>>>
>>> There are requests to move this application to web (existing web tools are
>>> in Node.js). Is there any binding available for Lua 5.3 with Node.js? I see
>>> there are bindings for 5.1 but not for 5.3
>>
>> There is a library that does the same thing with Lua as Node.js does
>> with JavaScript. The library is called luvit and it's quite brilliant:
>> https://luvit.io/. It uses the same backend C engine called libuv so
>> the looping mechanisms are compatible. I also see no reason you can't
>> call your Lua from within the JavaScript, but someone more experienced
>> should be able to yay or nay that idea.
>>
>> I didn't use luvit because I found cqueues and lua-http which utilize
>> Lua yielding to produce the same effect. I liked it so I stuck with
>> it.
>>
>>> If not, what is best possible path i should take to port existing Lua module
>>> ( C dll) to Node.js?
>>
>> On the back of a napkin I would say you could write a libuv extension
>> to be called from node.js to make luvit calls and drop them on the
>> same loop?
>>
>>>
>>> Regards,
>>> Rahul
>>
>
>