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I had assumed that possibility had already been explored. Sorry. :(

Sent from my BlackBerry 10 smartphone on the Virgin Mobile network.
From: Bizins'kyi Yurii
Sent: Thursday, October 13, 2016 2:30 PM
To: Lua mailing list
Reply To: Lua mailing list
Subject: Re: LuaCoCo+Lua 5.3.x

I'll give it a try, of course, man just searches the easiest way first. I just hope that there are no unresolvable references to luajit in code.

Yurii


13 жовт. 2016 23:22 "Nagaev Boris" <bnagaev@gmail.com> пише:
Given all these reasons, it seems better to use old PUC Lua 5.1 on x64
rather than porting to Lua 5.3 or to LuaJIT 2

On Fri, Oct 14, 2016 at 12:12 AM, Bizins'kyi Yurii <jarni.ua@gmail.com> wrote:
> First, I'm a bit of concerned with performance. Second, and it is more
> important, in this phase of porting to x64 I'd like to do as few changes to
> the code as possible to reduce number of possible bugs to find. Basically, I
> don't need any new functionality, I just need x64 support of old lib.
>
> Yurii
>
>
> 13 жовт. 2016 22:29 "Daurnimator" <quae@daurnimator.com> пише:
>
>> On 13 October 2016 at 13:22, Bizins'kyi Yurii <jarni.ua@gmail.com> wrote:
>>>
>>> Because LuaJIT 1.0.3 explicitly tells that it doesn't support other
>>> platforms than x86 and it doesn't compile. If I update to LuaJIT 2.0.x I
>>> loose LuaCoCo which was integrated in 1.x.x only.
>>>
>>> Yurii
>>>
>>>
>>> 13 жовт. 2016 21:52 "Nagaev Boris" <bnagaev@gmail.com> пише:
>>>
>>>> Why not to use existing solution (lua 5.1)?
>>
>>
>> I believe the suggestion was to use puc lua 5.1, not luajit.
>> coco works fine with lua 5.1 on almost all platforms:
>> http://coco.luajit.org/portability.html



--


Best regards,
Boris Nagaev